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loading image/texture mapping in lwjgl.....
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Topic: loading image/texture mapping in lwjgl..... (Read 2069 times)
padam1989
Newbie
Posts: 18
loading image/texture mapping in lwjgl.....
«
on:
October 04, 2009, 08:46:18 »
Hola everyone.
I have used slick-util to load images and play sounds. Its a really cool lib. Very easy to pick up and implement and is very effective. Here is how i loaded and mapped my images to BOX. I was just going through nehe tutorials
http://nehe.gamedev.net/lesson.asp?index=02
and wrote the lwjgl version of that. I am loading a png texture of wooden box.
http://www.gaanza.com/blog/loading-imagetexture-mapping-in-lwjgl/
If anything is wrong please do tell/comment !!!
Gracias.
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http://gaanza.com/games
http://www.gaanza.com/blog
Evil-Devil
Prolific Timewaster
Posts: 266
Re: loading image/texture mapping in lwjgl.....
«
Reply #1 on:
October 05, 2009, 00:47:02 »
Is there any way to format the code? Plain text line by line without any indented word is hard to read.
From what I've seen so far it looks ok
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padam1989
Newbie
Posts: 18
Re: loading image/texture mapping in lwjgl.....
«
Reply #2 on:
October 05, 2009, 05:12:04 »
Quote from: Evil-Devil on October 05, 2009, 00:47:02
Is there any way to format the code? Plain text line by line without any indented word is hard to read.
yeah i have formatted the codes.
Gracias.
Logged
http://gaanza.com/games
http://www.gaanza.com/blog
Evil-Devil
Prolific Timewaster
Posts: 266
Re: loading image/texture mapping in lwjgl.....
«
Reply #3 on:
October 05, 2009, 05:26:56 »
Is it my cache or does your blogsystem cache entries?
When i click your above link i still see the whole code as spaghetti code : /
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padam1989
Newbie
Posts: 18
Re: loading image/texture mapping in lwjgl.....
«
Reply #4 on:
October 05, 2009, 05:56:34 »
Quote from: Evil-Devil on October 05, 2009, 05:26:56
Is it my cache or does your blogsystem cache entries?
When i click your above link i still see the whole code as spaghetti code : /
i don't know. I have updated my blog post again. U can check it agian.
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http://gaanza.com/games
http://www.gaanza.com/blog
Evil-Devil
Prolific Timewaster
Posts: 266
Re: loading image/texture mapping in lwjgl.....
«
Reply #5 on:
October 05, 2009, 07:10:40 »
Weird. Take a look at the attached screeny. Thats how i see the blog entry :/
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